Jumpman Stuff

My wife Rachel is into stained glass, and it seemed a shame to not to take advantage of all that equipment. My first project had to be Jumpman. Photographs never really capture the beauty of stained glass in sunlight. Cheap scanners and poorly made stained glass projects make for an even less impressive mix. Still, this took me a good few hours to do and I thought you'd find it entertaining:

Jumpman Games

I've got an original copy of Jumpman for the Commodore 64. In pretty good shape, although I'm sure there's lots better to be found. One of these days I'll remember to bring Jumpman Junior into work and scan that too.

Cover Art

My game box is in pretty good shape - little rough around the edges. I somehow don't remember the level with the "fire helmet spaceship" shooting lasers. I'm also really cheesed that the screen shots are from the stinking Atari version. How lame is that? One color Jumpman? Pfffttt.

Click on the images for mega-zoom "now I can read this" view.

Game Disk

Some greasy little fingers have held this disk many times. I love the Epyx guy, his hands mirror images of one another - representing the twin goals of action and strategy. He's going to have a hard time hitting the jump button without moving his right hand, though.

One of these days I'm going to have to get a working C64 and see if the disk still works.

Manual Front & Back

It seems bizarre that I've actually had correspondence with the guy who wrote these hints. As kids, we'd study them like Gospel - looking for some hidden trick or solution. Didn't help lots against the stupid bunny robots of "Robots III". Yeah, we know he goes "Kerchunk"! How do we avoid that?

If anyone is really interested, I'll scan in the rest of the pages. If you're terribly interested, I suppose I could scan in the cover/manual for Jumpman Jr. as well (my cartridge is in really poor shape). I've never really looked around the net, so I'm not sure if there's similar resources somewhere out there that I've missed.